Created using PCGen 5.8.0 on Sep 3, 2005

Erky TImbers Chaotic Good -1 Character Portrait
CHARACTER NAME PLAYER ALIGNMENT DEITY POINTS
Cleric1 Fighter1 2394 Gnome S / 5.0 ft. 3' 5" 45 lbs. Low-Light, Normal
CLASS EXPERIENCE RACE SIZE / FACE HEIGHT WEIGHT VISION
2 3000 72 Male ,
LEVEL NEXT LEVEL AGE GENDER EYES HAIR
ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
14 +2 14 +2
DEX
Dexterity
10 +0 10 +0
CON
Constitution
14 +2 14 +2
INT
Intelligence
10 +0 10 +0
WIS
Wisdom
15 +2 15 +2
CHA
Charisma
12 +1 12 +1

WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
18




  
Walk 20'
AC
Armour Class
15 : 15 : 11 = 10 + 3 + 1 + 0 + 1 + 0 + 0
20 -2 +5 0  
TOTAL FLAT TOUCH BASE ARMOR
BONUS
SHIELD
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
MISS
CHANCE
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
TEMP
INITIATIVE
Modifier
+0 = +0 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+1

SKILLS
 NameAbbRnkTot  NameAbbRnkTot  NameAbbRnkTot 
 AppraiseINT0.0 ForgeryINT0.0 Perform (Percussion Instruments)CHA0.0
 AutohypnosisWIS0.0 Gather InformationCHA0.0 Perform (Sing)CHA0.0
 BalanceDEX0.0-2  Handle AnimalCHA0.0 Perform (String Instruments)CHA0.0
 BluffCHA0.0 HealWIS2.0 Perform (Wind Instruments)CHA0.0
 ClimbSTR0.0 HideDEX0.0 Profession (Hunter)WIS0.0
 ConcentrationCON4.0 IntimidateCHA0.0 Profession (Miner)WIS0.0
 Control ShapeWIS0.0 JumpSTR0.0-6  Profession (Siege Engineer)WIS0.0
 Craft (Alchemy)INT1.0 Knowledge (Arcana)INT0.0 PsicraftINT0.0
 Craft (Armorsmithing)INT0.0 Knowledge (Architecture and Engineering)INT0.0 RideDEX0.0
 Craft (Blacksmithing)INT0.0 Knowledge (Dungeoneering)INT0.0 SearchINT0.0
 Craft (Bowmaking)INT0.0 Knowledge (Geography)INT0.0 Sense MotiveWIS0.0
 Craft (Carpentry)INT0.0 Knowledge (History)INT0.0 Sleight of HandDEX0.0-2 
 Craft (Leatherworking)INT0.0 Knowledge (Local)INT0.0 Speak Language0.0
 Craft (Painting)INT0.0 Knowledge (Nature)INT0.0 SpellcraftINT0.0
 Craft (Pottery)INT0.0 Knowledge (Nobility and Royalty)INT0.0 SpotWIS1.0
 Craft (Sculpting)INT0.0 Knowledge (Psionics)INT0.0 SurvivalWIS0.0
 Craft (Shipmaking)INT0.0 Knowledge (Religion)INT0.0 Survival (Lost/Natural hazards)WIS0.0
 Craft (Stonemasonry)INT0.0 Knowledge (The Planes)INT0.0 Survival (Natural environments)WIS0.0
 Craft (Trapmaking)INT0.0 ListenWIS0.5 Survival (The Planes)WIS0.0
 Craft (Untrained)INT0.0 Literacy0.0 Survival (Underground)WIS0.0
 Craft (Weaponsmithing)INT0.0 Move SilentlyDEX0.0-2  SwimSTR0.0-2 
 Craft (Woodworking)INT0.0 Open LockDEX0.0 TumbleDEX0.0-2 
 Decipher ScriptINT0.0 Perform (Act)CHA0.0 Use Magic DeviceCHA0.0
 DiplomacyCHA0.0 Perform (Comedy)CHA0.0 Use Psionic DeviceCHA0.0
 Disable DeviceINT0.0 Perform (Dance)CHA0.0 Use RopeDEX0.0
 DisguiseCHA0.0 Perform (Keyboard Instruments)CHA0.0
 Escape ArtistDEX0.0-2  Perform (Oratory)CHA0.0
SPECIAL ABILITIES
+1 racial bonus on attack rolls against kobolds and goblinoids., +2 racial bonus on saving throws against illusions., +4 Dodge bonus to Armor Class against monsters of the giant type., Speak with Animals (burrowing mammal only, duration 1 minute)., Spontaneous casting, Turn Undead (Su) 4/day (turn level 1) (turn damage 2d6+2)
FEATS
Armor Proficiency (Heavy), Armor Proficiency (Light), Armor Proficiency (Medium), Martial Weapon Proficiency, Power Attack, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency, Weapon Focus (Mace (Light))
MONEY

PROFICIENCIES
Axe (Throwing), Battleaxe, Club, Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dart, Falchion, Flail, Flail (Heavy), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Greatsword, Guisarme, Halberd, Hammer (Light), Handaxe, Javelin, Kukri, Lance, Longbow, Longspear, Longsword, Mace (Heavy), Mace (Light), Mind Blade, Morningstar, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash (Heavy), Shieldbash (Light), Shortbow, Shortspear, Sickle, Sling, Spear, Spells(Ray), Spiked Armor, Sword (Bastard/Martial), Sword (Short), Trident, Unarmed Strike, Waraxe (Dwarven/Martial), Warhammer
LANGUAGES
Common, Gnome
SPELLS
 Innate
   
Speak with Animals (DC: 12)  Dancing Lights (DC: 11)  Ghost Sound (DC: 11)  
Prestidigitation (DC: 11)  
 Cleric 0
1
2
3
4
5
6
7
8
9
3
2
0
0
0
0
0
0
0
0
0:
Create Water (DC: 12) ooo Cure Minor Wounds (DC: 12) ooo Detect Magic (DC: 12) ooo 
Detect Poison (DC: 12) ooo Guidance (DC: 12) ooo Inflict Minor Wounds (DC: 12) ooo 
Light (DC: 12) ooo Mending (DC: 12) ooo Purify Food and Drink (DC: 12) ooo 
Read Magic (DC: 12) ooo Resistance (DC: 12) ooo Virtue (DC: 12) ooo 
1:
Bane (DC: 13) ooo Bless (DC: 13) ooo Bless Water (DC: 13) ooo 
Cause Fear (DC: 13) ooo Command (DC: 13) ooo Comprehend Languages (DC: 13) ooo 
Cure Light Wounds (DC: 13) ooo Detect Chaos (DC: 13) ooo Detect Evil (DC: 13) ooo 
Detect Good (DC: 13) ooo Detect Law (DC: 13) ooo Detect Undead (DC: 13) ooo 
Divine Favor (DC: 13) ooo Doom (DC: 13) ooo Endure Elements (DC: 13) ooo 
Entropic Shield (DC: 13) ooo Hide from Undead (DC: 13) ooo Inflict Light Wounds (DC: 13) ooo 
Magic Stone (DC: 13) ooo Magic Weapon (DC: 13) ooo Obscuring Mist (DC: 13) ooo 
Protection from Evil (DC: 13) ooo Protection from Law (DC: 13) ooo Remove Fear (DC: 13) ooo 
Sanctuary (DC: 13) ooo Shield of Faith (DC: 13) ooo Summon Monster I (DC: 13) ooo 
* = Domain/Specialty Spell 
SAVING THROWS TOTAL BASE STAT EPIC MAGIC MISC TEMPORARY CONDITIONAL
MODIFIERS
Fortitude
Constitution
+6 = +4 + +2 + +0 + +0
+ +0
+
Reflex
Dexterity
+0 = +0 + +0 + +0 + +0
+ +0
+
Will
Wisdom
+4 = +2 + +2 + +0 + +0
+ +0
+
TOTAL BASE ATTACK STAT SIZE EPIC MISC TEMPORARY
MELEE
ATTACK BONUS
+4 = +1
+ +2 + +1
+ +0
+ +0
+
RANGED
ATTACK BONUS
+2 = +1
+ +0 + +1
+ +0
+ +0
+
GRAPPLE
ATTACK BONUS
-1 = +1
+ +2 + -4
+ +0
+ +0
+
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+4
1d2+2
20/x2

WEAPON
BONUS
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE
Sling
+0
1d4+2
20/x2
Carried
50'
B
M
*Mace, Light
+3
1d6+2
20/x2
Primary
0'
B
M

ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE
*Studded Leather
Light
+3
+5
-1
15

EQUIPMENT (34 lbs. - 43/87/131)
1 x Bullets, Sling (10) ()5  1 x Shield, Light ()5  
1 x Sling ()0  1 x Studded Leather ()20  
1 x Mace, Light ()4  
AMMUNITION
Bullets, Sling (10)
☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐

☐☐☐☐☐ ☐☐☐☐☐
☐☐☐☐☐ ☐☐☐☐☐

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